Ming Chen

I am a game developer with experience in the Unity engine and a passion for creating engaging and immersive interactive experiences. I have been developing Unity games for my dissertation work and am skilled in C#, Python, and Java. Currently enrolled in the Georgia Tech Online Master of Science in Computer Science (OMSCS) program and the Educational Psychology Doctoral program at CUNY Graduate Center, I am committed to staying current in my field and continuing to learn and grow as a game developer.

Work Showcase

Cube Battlefield: 2048

Dungeon Odyssey: Return of the Orb

EF Game Series: Dragon Tower

EF Game Series: Magic Forest

EF Game Series: Lava Cave

Brackeys Game Jam 2023.1: Rogue Wild